Tagaustin adamson

#009 – Under New Management

The gang keeps taking on stragglers as they make their way into the metropolis of Hell. Thank you to our wonderful guest, Acquisitions Incorporated Shadow Chancellor Elyssa Grant Enter to win Art & Arcana: Check out your local Good Games store...

#008 – Your Own Personal Hell

Our good, honest and noble heroes have their sins measured and counted. What goes around comes around. Thank you to our wonderful guest, Acquisitions Incorporated Shadow Chancellor Elyssa Grant. Enter to win Art & Arcana: Thanks to Good Games...

#007 – Crit Me With Your Best Shot

Love is a battlefield. But also this battlefield is a battlefield, rife with villains and allies alike – but which is which? Thank you to our wonderful guest, Acquisitions Incorporated Shadow Chancellor Elyssa Grant. Enter to win Art &...

#006 – Rumble on the River Styx

It’s your classic showdown of Good vs Evil, Light vs Dark, Crunchy vs Smooth.
Featuring special guest Acquisitions Incorporated Shadow Chancellor Elyssa Grant!

Thanks to Good Games Australia for the support: goodgames.com.au

#005 – Friend and Foe

The Barely Fortunate Party are back with the help of a new friend, or potential enemy? Acquisitions Incorporated Shadow Chancellor Elyssa Grant!

Thanks to Good Games Australia for the support: goodgames.com.au

The Barely Fortunate Clip Show 2

I Speak Giant has grown to be more giant than we ever imagined! Join producer/editor Austin Adamson on a journey once again with some of his favorite moments from critical moments of the Barely Fortunate Party. Thanks to Good Games Australia for the...

Grease is the Word

The last remaining rebels have fought their way to the top of the tower, where our villains await them.

Thanks to Good Games Australia for the support: goodgames.com.au

The Party in the High Castle

In which our villains’ plans come to fruition, but like how a tomato is a fruit.

Thanks to Good Games Australia for the support: goodgames.com.au
 

Blueprints, Black Hearts

Planning dungeons is hard. I’d say that you should make your players do it, but this is what happens.

Thanks to Good Games Australia for the support: goodgames.com.au

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